#ifndef PROGRESSBAR_HPP
#define PROGRESSBAR_HPP

#include "Control.hpp"

namespace gui
{

class ProgressBar: public Control
{
public:
	ProgressBar(ControlID id, const ControlPos& pos, const ControlPos& size);
	void Update();
private:

	void Render(sf::RenderTarget& app) const;

	float width_, height_;

	sf::Shape background_;
	sf::Sprite bar_;
};
}

#endif
